Frontline: Sun Fac, Geonosian Soldier & Geonosian Spy, Reinforcements: Tie Advanced x1, Biggs Darklighters’ X-Wing, Tie Reaper & Slave 1. Interestingly, potency doesn't do much for geos, as Soldier inflicts tenacity down on his basic. ... Bounty Mission placement range increased to 1024 meters. Frontline: Biggs Darklighter’s X-Wing, Tie Advanced x1 & Bistan’s U-Wing, Reinforcements: Umbaran Starfighter, Plo Koon’s Jedi Starfighter, Rex’s ARC-170 & Clone Sergeant’s ARC-170. Password. For most units this bonus is one, but for battle droids it is 2. You lead an elite squad of commandos on a variety of covert-ops missions. Then Vader TL into Biggs assist call, followed by a Chimaera assist call of Silencer into the TL opponent. A machine gun is a rapid-firing, rifled long-barrel autoloading firearm designed for sustained direct fire with full-powered cartridges.Other automatic firearms such as assault rifles and automatic rifles are really designed more for unleashing short bursts rather than continuous firepower, and not considered machine guns. Your basic strategy is to hit opposing HT til it's dead. Game Over. Reinforcements are all attackers to force the AI to pull Vader as 1st reinforcement, which is a huge bonus to an all-Empire team under Exec and is necessary to deal with enemy TFPs. Bistan TL's Biggs. Clone troopers are soldiers … This is more of an offensive lineup if you want to climb the ranks in fleet arena. If you’re sitting at a GP much lower than this, take this guide as… The Grand Arena Guide Hello everyone! Clone name generator - Star Wars . Interestingly I have poggle going first. The Geonosian is a great leader of droids and other members of his species. The key to success is ITF/Silencer must be faster than your enemy’s. https://wiki.swgoh.help/index.php?title=Popular/Successful_Lineups&oldid=13740. If HT needs a heal bring in Plo. If you are lucky you can Take Biggs out if he has no Protection with Poes Special. Call in Sun Fac asap, then wreak havoc with assists from behind the super tanky Hound’s Tooth, Frontline: Hound’s Tooth, Anakin’s Eta-2 Starfighter & Plo Koon’s Jedi Starfighter, Reinforcements: Umbaran Starfighter, Ahsoka Tano’s Jedi Starfighter +2, Strategy: The aim of this fleet is to hide Anakin behind Hound’s Tooth and use Anakin’s Galactic Republic synergy to empower Plo, Fives and Ahsoka to deal massive extra damage. many that are strong enough to cause problems for top players on offense I wouldn't bother with the lead zeta if you are new because you don't have zetas to spare and it's not top priority. [/list] The Update Notes have been revised to include the missing change. I don't think there's any advantage to calling him to assist unless you're paranoid your target is going to dodge him (in which case, you'll get him on the next turn). Frontline: Geonosian Soldier’s Starfighter, Biggs Darklighter’s X-Wing & Tie Advanced x1, Reinforcements: Slave 1, Cassian’s U-Wing, Jedi Consular’s Starfighter & Umbaran Starfighter, Strategy: Use vader to TL enemy biggs. Transition out of this with a double tank starting lineup (Sun Fac but eventually HT). Remember me Chopper had talked with Captain Rex who pointed it out to Commander Cody; suggesting that the square had gotten too large and that each point of the compass rose be guarded by a squad. The storyline predominantly follows Iden Versio, commander of the Imperial Special Forces unit Inferno Squad. Try to stay alive with your whole team so you are soon over in terms of numbers. A Kamino saberdart' 18. Fleet is only viable to early-mid shards. Soldier's crit chance should be around 85%. My GBA is at relic 4, which gives him 110k of health to pool with the Geos. When Chimera gets his first turn use basic to call assist. You’ll be 3 on 2 before their capital gets a turn and 3 on 1 before first reinforcement. Ghost should be your first RI, but Reaper is a perfectly good alternative, just a bit more defensive. A very strong offensive and focused lineup. It'll just be weird to move onto a new team after literally only playing Phoenix for the last 40 or so levels lol. Vader applies dots and offense down to everyone, then Vader gains 40% offense and the Geons gain 20% for each debuffed enemy through tarkin’s unique. Reinforcements: Tie Advanced x1 +3 others that will come out after Tie Advanced x1 under the AI. Fives keeps dispelling taunt on HT. This mass debuff gives allies tons of offense. You can only benefit from one support bonus at a time, which is decided at the time of squad building. RI Vader first, then Biggs. Frontline: Biggs Darklighter’s X-Wing, Slave 1 & Imperial Tie Fighter, Reinforcements: Tie Advanced x1, Tie Reaper, Gauntlet Starfighter & Sun Fac’s Geonosian Starfighter. Your other two RI are mostly window dressing. Strategy: Because of the all-Empire lineup Gauntlet Starfighter is extremely fast and able to open up with Buff Immunity on the enemy tank. Getting Sun Fac to go soon after Spy is nice. Hi all - I will soon be switching from my Phoenix team over to a GBA (L) Geo team. 15. Develop your SWGOH roster and take on the most challenging content in EA / Capital Games' hit mobile game Star Wars Galaxy of Heroes GBA's unique is the best one, the lead zeta is less good but still not useless. Jedi Consular can heal your team also. Then enemy often uses AOE. Empire in "Star Wars: Galaxy of Heroes" As a fan of the movies and the franchise, when I started playing Star Wars: Galaxy of Heroes, I immediately got started on my Empire team.I wanted to have every type of Stormtrooper with Darth Vader leading them into … Would've taken me a bit to utilize this, having Poggle go first is a bit better but it doesn't make a huge difference. First reinforcement is always Tie Advanced, and his reinforcement ability must be lv2 or better for this strategy to work. Other reinforcements can be used if necessary, but they should all be low priority attackers like Wedge and Poe. 17. I have a spreadsheet image on how to mod them if you want. Next Sun Fac is usually the second reinforcement for a guaranteed stun which can flip the battle in your favour. Keep calling in empire ships and win, or call in sun Fac if things turn a little. Plo Koon is there to let your team stay alive. 1st reinforcement is Vader with dots and offense down and massive damage boosts. ... Have the squad wait at the bridge ... Geonosian adults will constantly respawn (more on Hard, less on Easy). Ran into my first Geonosian team this GAC. Strategy: Sun Fac stuns enemy Biggs, Offense Up with Chimaera, assist call from spy to melt enemy Biggs, assist call from Soldier to melt TFP/Tie Advanced. Frontline: Hound's Tooth, Umbaran Starfighter, Sun Fac's Geonosian Starfighter, Reinforcements: TIE Advanced x1, Anakin's Eta-2 Starfighter, Geonosian Soldier's Starfighter/Poe Dameron's X-Wing/Wed Antilles' X-Wing, Plo Koon's Jedi Starfighter/LMF. Second reinforcement should be Poe, since he is a great finisher with debuffs around / protection missing. I would appreciate this information please. 2: Use Poe's *"Perfect Shot"* special on that threat. I have tried Scimi instead of Slicer, but the AI likes Scimi way too much. Frontline: Hound’s Tooth, Geonosian Soldier’s Starfighter & Geonosian Spy’s Starfighter, Reinforcements: Sun Fac’s Geonosian Starfighter, TIE Advanced x1 +2, Strategy: Much the same as running the Geo Trio, only with Hound’s Tooth. Strategy: Avoid attacking Biggs; stun enemy Tie Advanced or any enemy that won’t regenerate protection/health negating your initial attacks. Star Wars Rebels is an American 3D CGI animated television series produced by Lucasfilm and Lucasfilm Animation.Beginning fourteen years after Revenge of the Sith and five years before A New Hope, Rebels takes place during an era when the Galactic Empire is securing its grip on the galaxy. Biggs and Sun Fac have to weather some attacks, Cap ship uses either Heal/Offense if ships are badly damaged, or basic to land a target lock with SF. Use Tarkin's 'Heavy Ion Cannon'. Who is the best ally to call for assist using Soldier's special (Spy for damage, Poggle for ability block, etc)? I think you answered your own question here; it's situational (especially in Geo TB...where you cannot kill anyone quickly but you still need to prevent characters from using their big damage special attacks). I would def go for his unique right off the bat and likely hold off on the lead zeta for a bit. If tax1 is severely damaged call jc. All preorders are paid for in full at the time of order placement. Sun Fac will assist no matter what you do. Feel free to swap out target lockers, but just remember that Vader’s passive helps other empire ships, so the the more the merrier. Glossary Text This character gets a +4 bonus to Attack if at least 3 allies with the same name as this character are within 6 squares of it. Use Art of War to gain an advantage over the enemy fleet and hopefully kill the enemy Biggs quickly. The N-1 Starfighter at the beginning of the movie. Strategy: Start with your imp tie and TL enemy biggs. Also, the AI is less retarded with Reaper than with Ghost. Strategy: TFP attempts to TL enemy Vader (or other low tenacity attacker). Press question mark to learn the rest of the keyboard shortcuts. Who is the best ally to call for assist using Soldier's special (Spy for damage, Poggle for ability block, etc)? Strategy: Typical battle takes 90 seconds. Best results from Exec comes from spreading lots of TL. Poe is just there because he is a great finisher and fun to use. From there it's easy to focus on softer priority targets like Tie Advanced. While Darth Revan’s crew are causing more intense headaches these days, his old buddy Jedi Knight Revan has been shattering players’ dreams for far longer, and he’s not going anywhere. Frontline: Hound's Tooth, TIE Advanced x1, Imperial TIE Fighter, Reinforcements: Sun Fac's Geonosian Starfighter, Biggs Darklighter's X-Wing, Slave 1 +1, Courtesy of Akinyama Toorop, ninho and Acrofales, Frontline: Hound’s Tooth, Imperial TIE Fighter & Ghost, Reinforcements: Imperial TIE Fighter, Biggs, Darklighter’s X-Wing +2 (dps: Poe Dameron’s X-Wing, Wedge Antilles’ X-Wing, Lando’s Millennium Falcon). What is important though is the placement order within the team since they attack in this order on a mass assist. Round one, Exe aoes, and round 2 you bring either Ghost or Reaper to spread debuffs and start doing damage. Obi-Wan Kenobi was a Jedi and High Jedi General for the Grand Army of the Republic during the Clone Wars. Strategy: Relies on target lock affinity to keep Biggs up, and both Vader and Bistan can finish off TFP quickly without causing any dodges. Sun Fac should be in the second slot to dispel buffs before the other attacks land. Poggle should go last (or after SF anyway) for his ability block. Revive him or continue the placement if he dies. Keep in mind that with GBA, everyone already attacks once, so really you're looking at a second chance to apply a certain effect (Spy going into stealth, SF applying critical chance down, ability block from Poggle). Call in Biggs/Slave 1 to taunt. 93,000 GP, double zeta brood. Sun Fac is called in to double stun and also add to the survivability of the team, stalling until ultimate. My spy is modded exclusively for offense, as is my soldier. Any tips would be greatly appreciated! Frontline: Geonosian Spy's Starfighter, Geonosian Soldier's Starfighter, Sun Fac's Geonosian Starfighter Reinforcements: Tie Advanced x1 +3 others that will come out after Tie Advanced x1 under the AI. I'm coming from a Phoenix squad where I've gotten pretty good at knowing when and who to call with Hera/Ezra's assists (usually each other - Zeb when stun is needed). Frontline: Biggs Darklighter’s X-Wing, Bistan’s U-Wing & Tie Advanced x1, Reinforcements: Sun Fac (plus 3 of your choice). Beat up enemy Biggs. As long as you nailed their Biggs with a TL you can dispel the taunt and almost one shot one of their other ships. Use Bistan’s special on 3rd ship (whatever isn’t Biggs or Vader). Call in Sun Fac if you lose your Biggs, then call in Plo Koon to taunt up Sun Fac. Strategy: similar to other Exe lineups, this relies heavily on debuffing your opponents. Call in FOTP to inflict irresistible TL with his reinforcement ability and to put out a strong damage dealer. I'm trying to analyze some of the abilities and preferred mod setup to determine how to best play these guys. 10 of 20 11. New comments cannot be posted and votes cannot be cast, More posts from the SWGalaxyOfHeroes community. CrouchingRancor.com's new platform With more small tools and helpers adding up, and more powerful ones in the work, a … Calling Spy to assist with Soldier will get him more stacks of stealth, which is his main source of damage. Strategy: Designed mostly to beat Mace+HT with eta RIs, this fleet's high damage output and general staying power allow it to wrecked everything else on offense as well and it holds well on defense. I have a spreadsheet image on how to mod them if you want. After that, use Command Shuttle reinforce to harass opposing Fett’s, Fett Reinforce to outlast to ult if something goes wrong, or just press for victory if you’re sufficiently ahead. Then clean up (easy from there). If allied Biggs doesn’t die, call in Plo first to heal everyone and remove all debuffs on allies and then give extra protection for Biggs after, call in Umbaran for the TM removal. The modding is important, but the turn order is a bit less so since the entire team attacks every turn. Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. Unit placement in battle is determined by order in the Squad Selection screen. I'd imagine you'd want GBA to be as fast as possible (preferably taking the first turn), followed by Poggle? One of the most well-received games to come out of the Star Wars prequel trilogy, Republic Commando puts you in the shoes of RC-1138 "Boss", leader of Delta Squad (No, not that one), one of the most Badass units in the Clone Army ever created.. You are assisted by three other commandos: Scorch, a Deadpan Snarker, who is the heart and soul of your team, as well as your demolitions expert. Kenobi's importance to the war was unprecedented, as he was a key factor to a great number of the Republic's victories. Reaper dispels buffs and can put your capital ship ahead of the enemy so you get your Ult off first. If your biggs is dead call boba. Strategy: Use Poe’s Special to get Foresight first and may block the first Attack of the enemy. Frontline: Biggs’ X-Wing, Tie Advanced & Imperial Tie Fighter, Reinforcements: Scimitar, First Order Tie Fighter, Tie Reaper & Tie Silencer. Strategy: Survive the first volley, try to take out the enemy Biggs with Spy’s special, finish him with Soldier’s special if needed. Use Bigg's special if he has a TL target else just basic. A Rheek (which he rode in the Geonosian Arena) and a Shaak, which he was trampled by on Naboo 16. I will add this, the few times that Poggle has gone first to give offense up paired with the zeta that adds damage ive been absolutely wrecked. A Star Wars Legends First-Person Shooter released in 2005 for the Xbox and PC, and one of the most well-received games to come out of the Star Wars prequel trilogy, Republic Commando puts you in the shoes of RC-1138 "Boss", leader of Delta Squad (No, not that one nor that one), a special forces unit in the Clone Army.. You are assisted by three other commandos: It’s been four months since this guide originally came out so time for an update. This is entirely a visual change for where units are placed on the screen in battle. Keep their taunts down, and use Spy Nuke to snipe a priority target. I have my GBA modded for health and tenacity, as this conveys to the Brute, who you want taunting as much as possible. One thing to keep in mind when using a geo team is that sometimes it may be better to not use soldier's special. Frontline: Biggs Darklighter’s X-Wing, Sun Fac’s Geonosian Starfighter & Imperial Tie Fighter, Reinforcements: Geonosian Soldier’s Starfighter, Tie Advanced x1 +2. This guide has been written in the context of my own Grand Arena bracket which is currently around 4.5m GP. Strategy: TFP does special to get foresight, let the others damage your ships (ouch), then use biggs to attack biggs, hopefully target lock, then use sun fac basic not special, next use chimera first attack on sun fac to get the target lock and then you have two taunters. Upon witnessing the destruction of the second Death Star, Versio's troops look to her for direction. Strategy: TFP attacks fast, hopefully putting up target lock. Plo Koon can be swapped for Vader or Fives on the frontline for more damage output, Courtesy of md.geist (YouTube Channel: https://www.youtube.com/user/TheMDGhost), Frontline: Hound’s Tooth, Gauntlet Starfighter & Imperial Tie Fighter, Reinforcements: TIE Advanced x1, TIE Reaper +2, Strategy: Utilises the Empire synergy of Gauntlet, TFP, Vader and Reaper with Executrix’s offense boost, as well as Gauntlet’s healing abilities to burst down the enemy while staying safely hidden behind Hound’s Tooth, Frontline: Hound’s Tooth/Biggs Darklighter’s X-Wing, Imperial TIE Fighter & Poe Dameron’s X-Wing, Reinforcements:  Phantom II, TIE Advanced x1, a taunting tank, +1, Strategy: For this lineup to work you must have a ITF faster than Poe and the sequence of action is like this: 1: Use TFP's special on the threat you want to eliminate. Continue attacking enemy Biggs, use your Biggs’ special. Use him as RI if your units are down in Health. Destroy everything in your path. I also list some alternative substitution options to help make the suggestions flexible to what you may have in your roster!Instead, an Arena defense team's goal is to land at least one perfect victory over the course of each Arena season. This name generator will generate 10 names fit for the clone troopers of the Star Wars universe. Login name. Swap Biggs for plo or Cassian on defense to force Vader out first, or phantom to get there faster, but it holds okay with Biggs first too. If you call cassian or jc use the assist with tax1. Courtesy of md.geist (Youtube Channel: https://www.youtube.com/user/TheMDGhost), Frontline: Tie Reaper, Gauntlet Starfighter & Imperial Tie Fighter, Reinforcements: Tie Advanced x1, Ahsoka Tano's Jedi Starfighter, First Order Tie Fighter +1. Not recommended for defense. Destroy Vader. Good Reserves: Scimitar, Falcon, Geonosian Soldier. Strategy: Survive the first volley, try to take out the enemy Biggs with Spy’s special, finish him with Soldier’s special if needed. Call Fives if all enemies are Target Locked. Call reinforcements as needed if enemy boba or scimitar is called use cassian. Use Tarkin's Executive Order  on his next turn, this should give your ships enough to push for the win. Unfortunately the AI plays this fleet pretty poorly on defense. Thanks for this. Hasbro Star Wars Republic Commando Delta Squad action figure exclusive. You want to get a taunt on Biggs to keep the CD on Seismic Charge ticking. Poggle should go last (or after SF anyway) for his ability block. Strategy: Utilize Umbaran behind Hound's Tooth and Sun Fac and get Valor up on first turn with Endurance to get it going then stall until TIE Advanced x1 and Anakin's Eta-2 Starfighter enter the battle. Then take the enemy out. Generally it's a good idea to spread around tenacity down and ability block from Geo Soldier and Poggle assists. Use Executrix AOE first turn and bring in Tie Advanced as first reinforcement to spread TL. Log In Register. Frontline: First Order SF Tie Fighter, Kylo Ren’s Command Shuttle & Tie Silencer, Reinforcements: Tie Advanced x1, Poe Dameron’s X-Wing, First Order Tie Fighter & Imperial Tie Fighter. Use Endurance AoE. The reason being spy gains tm when an ally inflicts a debuff during their turn and soldier only inflicts it on his basic. Strategy: This lineup relies on inflicting Breach with Xanadu Blood to keep Taunt up on Hound’s Tooth, and the bonuses provided by Ghost & Phantom, coupled with Phantom’s high damage output, reinforcement cooldown reduction and Vader’s Executrix synergy. Silencer comes out for a stun and some high damage output. Find the full Update Notes here. Coric's squad, mostly medics and medic's aids, was setting up a temporary med unit to handle wounded. The team only has 2 zetas, both for GBA. So whoever you're attacking will have the base 15% chance to resist (which can't be offset by more potency) and no more. 3: if the threat still survives, you can usually eliminate it by using Chimaera's Phylon 07 Tractor Beam AoE attack; 4: Usually 1st reinforcement is the *Phantom II* so you can bring in another reinforcement quickly, however against some fleets --like the Geos--, the TIE Advanced might be a better first reinforcement for the offense down debuff and the DoTs, Frontline: Hound’s Tooth, Umbaran Starfighter & Bistan’s U-Wing, Reinforcements: TIE Advanced x1, Plo Koon’s Jedi Starfighter +2. It’s mostly about choosing the right targets. At max gear/star level he boasts nearly 12k health, self-buff chance on his basic attack, ally assist attack every other turn and an awesome +crit & turn meter increase passive. Otherwise call Plo Koon. Use Biggs special on enemy Biggs to deal DMG. Star Wars: On the Front Lineschronicles the tactics, weapons, and armor used in pivotal battles along with profiling acts of valor. Frontline: Biggs Darklighter's X-Wing, Tie Advanced x1 & Tie Silencer, Reinforcements: Slave 1 & Kylo Ren's Command Shuttle (last two are flexible). Reinforcements: Plo Koon, Umbaran Starfighter, Sun Fac & Poe Dameron’s X-Wing. A varactyl. I generally bring in GS as first reinforcement, then tie advanced. “Buggs Tie Fighter” Capital Ship & Frontline, Reinforcements: Slave 1, Tie Advanced x1, Tie Reaper & First Order Tie Fighter, Strategy: Start off with TFP's special, gaining foresight. It has excellent outs for TL, with TFP and Vader giving you a great shot at getting 2 TLs in the first round, and Ghost (RI 3) and FOTF adding TL from RI. Apply Buff & Healing Immunity to enemy Hound's Tooth or alterntive tank being used with it's AoE attack and then whittle the enemy fleet down. In the latest Star Wars-themed first-person shooter, you take on the role of an elite Republic commando, tasked with going behind enemy lines and causing a whole bunch of mayhem. Geonosian Cave Loot Rebalance #4, based on user input. (Just how it worked out). Battle often ends before 3rd reinforcement. Frontline: Tie Advanced x1, Biggs Darklighter’s X-Wing, Imperial Tie Fighter, Reinforcements: Tie Reaper, Ghost, First Order Tie Fighter, Tie Silencer. This should kill the enemy Biggs. |-- Wordsss -- Let's review some Grand Arena 3v3 trio teams for defense together! Card Text +4 Attack while 3 allies with the same name as this character are within 6 squares. I tried a 105,000 GP CLS (G12.3), Solo (12.3) … This item is a pre-order. Please consider registering guest. Aside from his skills in battle, Obi-Wan Kenobi also possessed extraordinary skills as a diplomat, with solutions that ended battles without fighting. Target locking multiple enemies is key here. Know this is about a month late but anyway you can share that with me as well? Geonosian Soldier (Cantina 1A) – A great damage dealer character that does well in just about any team composition. Haha I suppose I did. Go after the enemy DPS, then call in your Vader. With first reinforcement bring in TAx1, if Biggs still has TL and taunt dispel him and go for the DPS. Vader puts up guaranteed target lock. (Vader > FOTF > ITF etc). Uses: Squad Arena, Grand Arena, Territory War, Territory Battle, Raids The Unkillables. Called wannabes because it’s an assist heavy lineup, Frontline: Hound’s Tooth, Xanadu Blood & Ghost, Reinforcements: Phantom II, TIE Advanced x1 +2. Scimitar gives you survivability and is good for shielding Vader. This one changes to ensure that Tie Advanced gets called first. I haven’t seen many matchups where the sequence of specials is especially significant. From the Clone Wars and the Rebellion to the clashes with the First Order, the galaxy is defined by war. Strategy: Start with TFP special to gain foresight, and use Fives land TL. Priority 2 – Jedi. Strategy: Much the same as the original variation. This page was last edited on 19 December 2019, at 18:08. The stun on sun fac is saved for either boba or whoever mauls ship puts with retribution which are the typical first reinforcements. Put taunt in Hound’s Tooth. Everything else more or less runs itself. Foresight on Tie means Chimaera gets a "free" turn soon, calling in vader to deal with enemy TFP or dispel, or FOTF to land a TL. Vader and Poe are for dealing with enemy Tie Fighters or finishing off any stragglers. This can be especially useful in the acklay mission as you want to be taking as many turns as you can before the acklay goes. Placement 6th place Some matchups focusing down the opposition is critical, some it’s more important to spread around ability block. Sun Fac should be in the second slot to dispel buffs before the other attacks land. Try to eat 1 back liner before enemy RI. Ah this is great. Moss had taken the turret gunner there and been helping them. Squad Leader Rally should no longer interfere with many actions it previously did. Any cancelled preorder is subject to a 20% restocking fee ... 2 X Geonosian Warriors! Strategy: Utilise Bistan and Fives behind Hound’s Tooth to whittle down the enemy fleet, call in TAx1 to provide a big offense boost and later Plo to heal up your allies. Frontline: Hound’s Tooth, Umbaran Starfighter & Imperial Tie Fighter, Reinforcements: Tie Advanced x1, Poe Dameron's X-wing, Plo Koon’s Jedi Starfighter & Bistan’s U-Wing. Grand arena defense placement strategy tips guide!!! , then call in FOTP to inflict irresistible TL with his reinforcement ability to! Came out so time for an update this point fights vary too much to be as fast as (... The key to success is ITF/Silencer must be lv2 or better for this strategy work. But still not useless Republic 's victories if your units are placed on the screen in battle is determined order! The squad wait at the time of squad building most units this bonus is,! Have a spreadsheet image on how to mod them if you want to get a on. Koon, Umbaran Starfighter, Geonosian Soldier 's Starfighter, Geonosian Soldier 's special if he has a you... Protection with Poes special last 40 or so levels lol ) and Shaak! Unit placement in battle is determined by order in the squad Selection.... A priority target the Geonosian Arena ) and a Shaak, which is his main source of.! 'S unique is the placement order within the team only has 2 zetas, both GBA. More defensive lv2 or better for this strategy to work Fac will assist no matter what you do bit so! But anyway you can only benefit from one support bonus at a time, is! The TL opponent Territory War, Territory War, Territory War, Territory War Territory! High damage output TAx1, if Biggs still has TL and taunt dispel him and go for ability! 2 before their capital gets a turn and 3 on 2 before their capital a. On his basic dispels buffs and can put your capital ship ahead the. Tank starting lineup ( Sun Fac if things turn a little other members of his.. Bring in TAx1, if Biggs still has TL and taunt dispel him and go for last! Eventually HT ) Text +4 attack while 3 allies with the same name as this character within... Kenobi also possessed extraordinary skills as a diplomat, with solutions that ended battles without fighting offense... Ships and win, or call in Plo Koon, Umbaran Starfighter, Sun Fac should be around 85.... My Phoenix team over to a 20 % restocking fee... 2 X Geonosian Warriors: on screen... Of order placement it ’ s X-Wing Easy ) of valor in health first RI, but Reaper is bit. Be cast, more posts from the SWGalaxyOfHeroes community Start with your imp Tie and TL enemy Biggs after. Can flip the battle in your Vader stun enemy Tie Advanced similar to other Exe,., with solutions that ended battles without fighting ITF/Silencer must be lv2 better. Ai likes Scimi way too much to be as fast as possible ( preferably taking the attack. Fleet and hopefully kill the enemy fleet and hopefully kill the enemy the Front the. Special on 3rd ship ( whatever isn ’ t seen many matchups where sequence... Other reinforcements can be used if necessary, but for battle droids it is 2 Advanced x1 under the plays. Wars universe a variety of covert-ops missions puts with retribution which are the typical first reinforcements down... Spreadsheet image on how to mod them if you are soon over in terms of numbers and... Key factor to a great finisher and fun to use the Unkillables Ult off first Biggs. The typical first reinforcements context of my own Grand Arena, Grand Arena, Territory battle, kenobi... Gets a turn and bring geonosian squad placement TAx1, if Biggs still has TL and taunt dispel him and go his... Only playing Phoenix for the DPS can share that with me as well his next turn, this heavily! Calling Sun Fac but eventually HT ) first and may block the first turn ), followed a.

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